LISP kind of society urgently needed
Right at the opening of fall lisp game jam https://itch.io/jam/autumn-lisp-game-jam-2024, my friend, and if she'll allow, mentor yduJ http://www-cs-students.stanford.edu/~yduj/ reprimanded me for actively inviting people into LambdaMOO https://lambda.moo.mud.org/ - fun, yes, but https://wrog.net/moo/'s computer isn't infinite in scope and Nosredna and the other wizards are responsible for everything someone is responsible for.
Basically this graph was the problem.
look screen on population meter
so this jam I am setting out to make a lisp reimagining *multiplayable game world* recogniseable as being a MOO (MUD, Object Oriented) based on my mcclim engine work, https://codeberg.org/tfw/moonclimb which is frozen for the duration of this jam. To be clear, this jam is the game, that can be opened, connected to, and played, whereas moonclimb such as it is is the engine and infrastructure that allow a MOO "game" server to be made.
Get lispmoo2
lispmoo2
Status | Prototype |
Author | screwtape |
Tags | common-lisp, emacs, lisp, mcclim, moo, new-kind-of-society, swank, Text based |
More posts
- Common names lisp and random names app13 days ago
- (formal) game logic17 days ago
- My Programming principles for game dev 1/218 days ago
- GUI table of unicode common lisp interface manager cat adventure41 days ago
- Drawing really a lot of love hearts60 days ago
- LISP CLIM LOVE HEART DRAWING 2: [DOUG'S] RECKONING61 days ago
- Hearter than I thought: LISP McCLIM DRAWING62 days ago
- Lengthy detailed GIT and ASDF LISP story64 days ago
- Add Another System Definition to Arrokoth PR70 days ago
- NUD GOLF graphics choices and more on the live show in a mo'71 days ago
Leave a comment
Log in with itch.io to leave a comment.