NicCLIM 3/3 Alpha release notes. Make map, lambdas in map, pick up and use lambdas in map
NicCLIM - Map Editor » Devlog
It was a bit of a slog, but I have rounded out my three fundamental NicCLIM posts for 3 (not counting the ancillary 4th and extra-secret 5th) main features of NicCLIM Common lisp interface manager map editor using https://mcclim.common-lisp.dev/ .
- Making a map at all, also layered graphics/text: https://screwlisp.small-web.org/lispgames/nicclim-alpha/
- Putting host lisp lambdas into the map as completely normal map data https://screwlisp.small-web.org/lispgames/nicclim-alpha-part-ii-lambdas/
- Picking up, carrying around and using lambdas in the map https://screwlisp.small-web.org/lispgames/nicclim-alpha-part-iii-map-edit-macros/
- Per-player ephemeral storage (included in 3)
- Not described: syncronising distributed maps (~ https://screwlisp.small-web.org/lispgames/spacetime-boxes-nicclim/ ).
In the name of putting something unique and special in these itch.io devlog devlogs, let me just collect the images from those three alpha release demo articles.
You are welcome to discuss this with me here or on the regular mastodon threads / live shows. (8pm Boston Time tomorrow (Tuesdays in Americas).
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NicCLIM - Map Editor
GUI / CLI symbolic map editor. Made with Lisp!
Status | In development |
Category | Tool |
Author | screwtape |
Tags | common-lisp, common-lisp-interface-manager, expert-system, file-editor, Graphical User Interface (GUI), map-editor, mcclim |
More posts
- Part 2 of NicCLIM lisp map editor's alpha diatribe is up (short version here)21 hours ago
- NicCLIM Hextille movement now works in general1 day ago
- NicCLIM Common lisp Map Editor entering Alpha1 day ago
- Notes about NicCLIM common lisp interface manager spec map editor15 days ago
- First version of NicCLIM demo41 days ago
- NicCLIM house, yard, street, map editor, initial, example43 days ago
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